Next!

So it’s been several months since the release of Bitsturbed. And since then work has continued on the miniFPS engine. Very much still a spare time project.

Myself and Scott (who does music for me) have a few ideas going forward. For now, a large game and a small one.

For reference, I aimed for Bitsturbed to be an hour long game for the average player. The next one, I’m hoping for a lot more. And the premise/theme behind it is going to be different to Bitsturbed in several ways, but ultimately the same feel and game-play. I originally intended for Bitsturbed to be more story driven, but ultimately felt the simplicity suited it well. On the other hand, I plan for this next game to have much more in the way of story.

And a smaller game, something I think will be a pretty cool idea. Essentially, what happens when a random game name generator gives you gold to work with 🙂

Exciting stuff for us!
-T