Monthly Archives: January 2016

Details on Bitsturbed!

The first game in development on this site is now up! Working title of ‘Bitsturbed’. Look at it’s page for details on the game.

Bitsturbed has been in ‘official’ development for 4 months (beginning September 2015), although unofficially it is using tech I developed that has been floating around for over a decade. Finally amalgamated into one game!

It is not using Unity, GameMaker or FPS Creator. Bitsturbed is being developed with my own engine called ‘miniFPS’. Which will eventually have variants like ‘miniRPG’ and ‘miniSideScroller’. A lot of exciting ideas for the future.

-Tristan